1.0.1.0 - January 27th, 2026
Fixes:
- Fixed Crash when attempting to buy items on display
- Fixed (hopefully) weirdness regarding talon hit squads
- Fixed Flashlight Icon not properly displaying
- Fixed z-fighting in NCR Correctional Facility
- Fixed various issues with Power Armor, thanks to The Booher
- Fixed Power Fist anims breaking when interacting with stuff, thanks to The Booher
- Fixed Reload Cancelling when scoping during daytime hours
- Fixed model issues with female versions of radiation suits.
- Fixed missing mesh for Wazer Rifle.
- Fixed some metal armors not working with the In Shining Armor perk.
- Fixed Colonel Autumn's Laser Pistol shooting red diamonds.
- Fixed sounds for Automatic Rifle.
- Fixed Crash when talking with Protector Casdin after gaining the Outcats’ trust
- Fixed crash when detonating gas traps.
- Fixed conflicts in the Novac Hotel player home.
- Fixed conflict in Hell’s Hotel
- Fixed ammo counter on Col. Autumn’s 10mm
- Patched Lone Wander Theme for the weapon replacers used in Nuclear Sunset.
- Fixed Precision Gatling Laser missing projectile
- Fixed missing anims for sneak attacks, thanks to The Booher.
- Fixed kill xp being granted multiple times when things explode and get gibbed
- Fixed compatibility skeleton warning erroneously being shown
- Fixed crash when putting Sierra Madre chip bag in a container
- Fixed difficulty lock message
- Fixed Item Cards card being very dark.
- Fixed a crash resulting from scarcity running on player death
- Fixed cliff alignment allowing you to see through it from underneath
- Fixed Science adjustment not working for Wordle if your skill is too low
- Fixed textures on Ornate Power Armor Helmet.
- Fixed Varmint Rifle being blocked by some Power Armors.
- Fixed various issues with the motorcycle helmet.
- Fixed a crash when getting hit with a shock baton while wearing space power armor in Mothership Zeta
- Fixed a bad Roombounds portal in Zeta Weapons Lab.
- Fixed Roombounds in AWOP Fiends Bunker cell.
- Fixed flickering rubble in Infested Reservoir.
- Fixed crash after taking elevator at the end of Dead Money
- Fixed flickering objects in Fairfax House
- Fixed clip distance in metros.
- Closed endless void in Securitron Vault.
- Fixed Cigarettes not having the proper ySI icon.
- Fixed clipping while aiming with Lever action and BlackWater rifles. There’s still some clipping when cycling the action, but it’s the best I could do.
- Fixed Princess allowing early entrance to vault 87 and sequence breaking the FO3 main quest
- Fixed the description of the Boiadero perk not matching the effect.
- Fixed Weapon Wheel not allowing you to use healing items whenever you want
- Fixed bad roombounds in Pitstop Bomb Shelter
- Fixed bad roombounds in Primm Sewer
- Fixed roombounds in Ulysses' Temple.
- Fixed Lonesome Road perk message referring to VATS instead of Bullet Time
- Fixed Union Station quest not prompting when injecting FEV into the purifier
- Fixed Pipboy glow mapping thanks to Drac0pa
Changes:
- Restored Outcast rebalance patch
- Level up stat choices now work off permanent av instead of modified
- Turned off quest names when looking at objective markers
- Disabled a car so the poor guy can reach his chair.
- Turn off Stewie tweak regarding combat xp, and rebalance vanilla values
- Moved New Vegas Bounties dead bounty hunter body back to its original location.
- Renamed Screenshot names.
- Sprinting now consumes food and sleep in addition to water.
- Nerfed View to a Kill xp gains. Now grants regular kill xp * perception * 0.1.
- Patched out redundant move speed buffs from Enhanced Creatures
- Tuned down Creatures Spawn at Corpses
- Tuned down enemy ranged weapon fire range, especially snipers
Removals:
- Removed Holorifle - SALTEX
- Removed Plasma Pistol - SALTEX
- Removed MPLX Novasurge - SALTEX
- Removed Cryolator - SALTEX
- Removed Railway Rifle - SALTEX
- Removed Caffeine NVR
- Removed Shot up Signs
- Removed Weapon Repair Kit - Repaired
- Removed Restored Diverse Honest Hearts
- Removed NillaPlus Vault Doors
- Removed Walking Inertia
- Removed More or Less Rads - we use the radius only version which has been linked to various instadeath bugs in the past, and may still be causing some weirdness and radiation anomalies.
- Removed Fever Dream
- Removed Cleaver and Chopper Retexture
- Removed WAP Single Shotgun
- Removed Capital Ruins - Non Replacer Edit (AND MUSIC ADDITION PATCH)
- Removed A Music Addition - Revised
- Removed All Weapon Sound Overhaul Modern Edition Redone - AWSOMER and all associated patches
- Removed Distant Rock LOD Kit
- Removed Decent Yucca Trees
- Removed Aim Collision Indicator
The following mods were removed to prevent licensing/permission issues in regards to Wabbajack forks of NS:
- Removed Dead Money Tweaks (DMT) Texture and Animation Modernization Patch by CanadianFreakoneer
- Removed Chinese Stealth Armor By MedRenace
- Removed Iconoclast Armor By MedRenace
- Removed Deathclaws and Gatorclaws By MedRenace
- Removed Terrible Tunnelers By MedRenace
- Removed Swamp Ghouls By AndreasSelzer
- Removed Ghouls By MacIntroll
- Removed Feral Ghouls By MacIntroll
- Removed Weapon replacers by Conzo
Additions:
- Added FEV Growths - TTW
- Added Animated Moments (ESPless)
- Added Long 15 NCR Expansion - Type 4 Patch
- Added Energy and Associates
- Added Holorifle Redux
- Added Holorifle Redux Plus
- Added John Dart Gun Animations
- Added John SMMG Animations
- Added John BBGun animations
- Added Subtle Waters
- Added SPECIAL Ranks Revealed
- Added Decaying Ferals
- Added Earthblighted Tunnelers
- Added P6 - Chinese Assault Rifles
- Added Last Light at Vegas - Sleep Under the Sign
- Added Dynamic World (More Movables Mod)
- Added Total Object Destruction and Devastation (TODD)
- Added AWO - Brush Gun and Medicine Stick
- Added Long 15 - Sandy Roads Patch
- Added AR Series Replacers - Service Rifle - Assault Carbine - Marksman Carbine
- Added Dri - Hunting Rifle and Friends(kNVSE)
- Added Dri - 12.7 SMG High-Detailed Replacer with kNVSE set, for the Zion Trail 12.7 SMG
- Added custom NVR intro for Nuclear Sunset
- Added new main menu theme
- Added Collision Sphere Hider NVSE
- Added Grady Tells You Where Girdershade Is
- Added F4NV Single Shotgun
- Added Hymn of The New West - Classic Fallout Music Rescore
- Added Hymn of The New West - Combat Music Restored
- Added Battle Hymns of the New West - Combat Music Rescore Addon for HOTNW
- Added JSRS Sound Mod 2.0 for Fallout New Vegas and patches from Eyteen's Patch Repository - JSRS Sound Mod
- Added Cleared Map Markers
- Added Assigned Living - Dynamic Lone Wanderer Vault Room
- Added Coherent Follower's Outpost
- Added As Goodsprings As It Gets
- Re-added the navmesh compatibility patch to hopefully help with some navmesh issues.
- Added DXVK 2.7.1 for AMD users.
Mod updates:
- Updated TTW (D.I.E.O.) Dialogue and Interactions Expansion Overhaul to 2.3
- Updated Realtime Pipboy Counters to 1.2.0
- Updated Dynamic Scaling Level Stat Choice to to 1.2.0
- Updated TTW Reputations Add-On to to 1.1.0
- Updated lStewieAl's Tweaks and Engine Fixes to to 9.81
- Updated Modern ImageSpace FX to 1.01
- Updated Yvile's Crash Logger to 5.16
- Updated Hikikomori NVR - Remake to 2.5
- Updated Advanced 3rd Person Camera to 2.03
- Updated Party Banter 2.0 to 1.3.3
- Updated Fallout 3 TTW Interior Optimization Project to 1.13
- Updated ySI - Additional Icons to 2.1
- Updated Explosion Reactions to 1.5.0
- Updated Screen Blood Enhanced to 1.7.0
- Updated Vegas Elysium Perk Pack to 11.60
- Updated Lumen - Ambient Lighting - Extended to 1.22
- Updated Enhanced Movement to 1.42c
- Updated Power Armor Visual Enhancement (PAVE) to 3.1
- Updated Drugs are Recreationally Excluded - D.A.R.E to 2.0
- Updated P6 - Knives to 1.6
- Updated P6- Explosives to 1.1
- Updated Dialogue History to 2.2.0
- Updated Dead Man's Stash - Universal Patch to 4
- Updated (Benny Humbles You) and Steals Your Stuff to 13.02
- Updated PipBoy UI Tweaks to 5.1.0
- Updated Item Cards to 3.3.0
- Updated ySI - Colorful Icons Support to 2.2
- Updated SPARE - Sweet Part and Ammo Rebalance and Expansion to 1.40
- Updated Sweet 6 Shooter Perks to 17.08
- Updated DMT - Dead Money Tweaks - Complete Overhaul to 12.23
- Updated Slow Motion Physics Fix NVSE to 1.1.0
- Updated Sweet Pain DC to 1.21
- Updated SWEEP - Sweet Weapon Enhancement and Expansion Package to 2.28
- Updated Physically Based Texturing - A Modern Texture Pack to 1.04
- Updated GECK Extender to 0.50
- Updated No Useless Beds to 1.2
- Updated Realtime PipBoy Map to 1.3.0
- Updated Point That Somewhere Else - NPCs React to Weapons to 2.23.3
- Updated Sweet Perk Overhaul to 13.66
- Updated STARS TTW - Sweet's Total Armor Rework System to 3.13
- Updated Long 15 - NCR Expansion to 1.2
- Updated Long 15 - TTW Patch to 1.2
- Updated New Damnation - A Hoover Dam Facelift to 0.9.1
- Updated P6 - Classic 9mm Pack to 1.3.1
- Updated Enhanced Creatures to 1.10
- Updated PSRO - Gesundheit Edition to 1.13
- Updated Enhanced Locomotion to 1.22
- Updated Instant and Faster Pipboy (No Stutter) to 1.25
- Updated Dead Money - Sierra Madre Vending Machine Glowing Codes to 1.1
- Updated New Game Initialization Script to 1.3.2
- Updated Sandstone Desert to 2.88
- Updated Decent LOD Kit to 1.11
- Updated Decent Muck Pools to 1.1
- Updated Decent Yucca Trees to 1.01
- Updated Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) to 14.0
- Updated The Great Mojave Interior Overhaul to 1.10.0
- Updated Less Empty Nellis to 0.081
- Updated Speed of Light - A Lighting Model Overhaul to 1.05
- Updated The Great DC Interior Overhaul to 1.3.1
- Updated Chinese Pistol Replacer to 1.2
- Updated Shoulder Mounted Machine Gun - Rat Runners Arsenal to 1.3
- Updated 25mm Grenade APW - Replacer to 1.2
- Updated Pipboy Holo Panel to 1.34
- Updated Unique Weapon Redux - NV - TTW to 3.5.2
- Updated Zion Geology to 1.12
- Updated Shovels Ratified to 1.01
- Updated Rolling Pin Ratified to 1.02
- Updated New Vegas Mesh Improvement Mod - NVMIM to 1.13hf2
- Updated Crafting XP to 2.1.0
- Updated Dead Man’s Stash to 1.2.1
- Updated Desert Natural Weathers - NV - TTW to 7.9.2
- Updated Restored Physics Sounds to 2.0
- Updated B42 Recoil - Gunplay Enhanced Preset to 1.4
- Updated Stewie's Tweaks - Use Long Ammo Name On HUD Fix to 2
- Updated Sleep Wait Hardcore Needs to 3.0.1
- Updated Meshes and Collision - Totally Enhanced Nifs (MAC-TEN) 14.5
- Updated Meshes and Collision - Totally Enhanced Nifs (MAC-TEN FO3 TTW) to 5.0
- Updated Semi-Transparent Door Glass TTW - BOS to 2.1
- Updated Titans of The New West 2.0 to 2.1.50j
- Updated Gory Explosions to 4.2
- Updated Aid Addon to 13.66
- Updated Aid Addon - DMT Patch to 13.65
- Updated MCM Extender to 1.5.0
- Updated Sweet Scarcity to 1.48
- Updated Regal Rubble to 1.03
- Updated B42 Weapon Inertia to 1.4
- Updated P6 - Plasma Defenders to 2.1A
- Updated Models Replacement to 2.2
- Updated Character Build Presets to 1.6.2
- Updated Creatures Spawn at Corpses to 1.2.1
- Updated ShowOff NVSE to 1.82
- Updated Fast Travel Expenses to 1.6.0
- Updated OJO BUENO Texture Pack to Tidy
- Updated Bullet Time Improved - a JAM addon to 2.21
- Updated Semi-Transparent Door Glass - Base Object Swapper to 2.1a
- Updated FPGE - Functional Post Game Ending to 8.4
- Updated Melee Hitstop Effects to 3.09
- Updated Harder New Vegas Strip Access to 2.1.2
- Updated Sandy Roads to 1.13b
- Updated Cattle Prod Ratified to 1.01
- Updated Sweet Consumables to 16.13
- Updated SSS - Sweets Simple Settings to 2.09
- Updated Uranium Bullet Casings to 3.1
- Updated Radiation Suits Overhaul to 2.1
- Updated Police Baton Ratified to 1.11
- Updated Bullet Time - Perk Consistency Patch to 1.2
- Updated Sweet Healing Systems to 1.19
- Updated Universal Antivenom to 1.02
- Updated The Living Desert - Travelers Patrols Consequences Increased Population and more to 2.73
- Updated FNV Mod Limit Fix to 4.0
- Updated Radiation Visuals to 3.4.0
- Updated Holo Panel Map to 1.08
- Updated New Blood to 2.73
Soft AF, Hardercore, and Softercore Updates: - Soft AF:
- Added custom energy weapon sounds.
- Hardercore:
- Allow Changing difficulty to hard or very hard
- Addictions take 4 days to clear instead of 3
- Softercore:
- Soften barter settings